[Gandi IDE] ππππ-πππππππ‘ πΌπ©π©π§πππ©ππ€π£β’
Welcome.
I have created my very own Anime game out of my original character, and I decided to submit this to Scratch Game Jam #3. This time, instead of developed in TurboWarp, it is made with Gandi IDE this time. Plus, I added a lot of Gandi extensions!
So, the plot goes by this: A young academy student, Sarah, goes on her own adventure after passing her exam and received her magician's license. But an evil queen merges into Earth and releases her minions to retrieve the negative energy to rebuilt her dark kingdom. Sarah encounters her minions and proceeds to defeat them, and so, her true, dangerous journey continues on, building her way up to become a hero herself.
If you are a first-time player, PLEASE read the instructions before playing!
This game is somewhat rushed, so you may experience some bugs.
Instructions:
The controls are simple here.
A to jump, and S to shoot your weapon, which is your magic wand, duh. And if you have multiple weapons, press 1, 2, or 3 to switch weapons.
The ladder is functional but can be slightly laggy/buggy. There are some workarounds to get out of the ladder when you're stuck. You can go to your opposite desired direction and hold the jump button until you escape from the ladder. Or you can press any of the left or right arrow keys and then press up or down again to try interacting with the ladder again.
This game was kind of individually developed by me, but I also got help from 2 other friends from my team to boost the progress.
I really hope you enjoyed this. A lot of effort has been put into this project. If you did, that's great then.
Best regards, ππͺπΉπ²π¬π±π²05.
Status | Released |
Platforms | HTML5 |
Author | ππͺπΉπ²π¬π±π²05 |
Genre | Action, Adventure, Platformer |
Tags | 3D, Anime, combat, gandi-ide, scratch, Sega Genesis, snes |
Comments
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hello it's razor xo , here to give you the whole run down on
ππππ-πππππππ‘ πΌπ©π©π§πππ©ππ€π£
Here is my review on the game start to finish intro: for a first impression this intro is great , not too much but it's also cute
it give me high hope on this game
intro stage or scene ok first is the visual
it's very cool , i get the megaman x2 intro reference but also right after the texts , dropping bombs on the player while not giving them a sign to tell them that they are now in control and not teaching them the basic control is pretty bad
the bomb itself only took few seconds to get used to as least it's not going on forever
oh btw
the text
now i understand english is not our first language
i'm not trashing on the gramma
it's the voice acting
idk japanese but my friend who watch me play as least know abit about it
the voice acting does not relate to the text being said , it looks like you just slap a random japanese girl or anime voice on and expect some non-japanese-understander like me to think she is talking the real text
but listen
i get it you just do it for the character idk what it means for her but ig the only thing that voice acting tell me is that she is an anime magic girl lol
now time for the middle gameplay
lets start with the ice stage
the enemy are a problem
a big problem here
their attack just come so randomly that you're hoping for luck and jumping randomly hoping to avoid the bullets
few section of the stage had these gaps while the cannon enemy is on the high ground this really looks like it tells you to duck or crouch but the game does not tell u the whole control it took me forever to notice
There is no crouch.
so why is there a gaps and how do you avoid the bullets? you can't jump over it cause the cannon is one block higher than you.
the rocket shooting walking guys are fine
also the stage being short isn't a bad thing it's a gamejam and you got times so ig most of the error or bad point of the game are rushed
now the boss
oh my god
no i'm not saying oh my god cuz it's good ... it's very hard in an unfair way
now blizzard attack is very basic
but if you want the boss attack pattern to be RNG randomize pick please do it right
give player windows to dodge
sometimes blizzard just corner you and spam the raining ice attack 2 times
it's impossible to dodge
most of his attack don't have a warning or something to tell player that he is doing this and that
well it's a bad boss i'm sorry
also i don't mind the lava stage don't have level since again... you don't have much time
the fire guy i forgot his name but he is fine ig
ig his charging attack can be slower
the electric guy is fine but his electric shock attack where he fired them across the screen should have a warning too
now at last
the final boss
sorry if this hurt you but i think at this point you gave up on the strong point of the game , the visual
because she does not look like she belong to this game.
idk where that pixel are is from ig you made it it's pretty cool yeah but stick with the game artstyle please
her battle is almost worse as ice guy
fire wave are unexpected
lighting attack are fine but the shock wave again have no warning
the ice attack is a tease on the run
because when she is vulrable she kept tossing that ice attack making you have choice of stand still take hit and shoot her or run and miss ur attempt
i don't think there is a way around
and also at the end she become invisible and never die
so i can never see the ending
overall
conclusion
Enjoyment: 3/10
Design: 4/10
Presentation: 8/10
Theme:9/10
comment: great art style and visual , bad game design. my friend's review who's watching me playing :
A stunning piece of work. The character designs and background music are fantastic, and the fusion of magic and technology blends seamlessly with the theme
I love Sarah so much!!! the tech and magic are cool together!
the first boss is hard for me T-T and I cant pass it.
Just want to see more!!!
Glad to hear that you liked my original Anime character. Sarah was supposed to be my teamβs next original game but then I decided to make a quick game myself. I wanted to have a mixture of Contra and Mega Man so that Sarah can aim at 8 directions and shoot while jumping as well, but I didnβt have time to do all of that since the Jam only lasts for 2 weeks.
This game is kind of like Mega Man due to its difficulty and style. Itβs hard, but it becomes less difficult once you learn the patterns but itβll take some time to get used to. Instead, Iβll record a full gameplay of this game myself so that people donβt have to struggle with it themselves. Plus, I have a high-end gaming PC, so you can expect a very smooth gameplay since that project barely does any lag at all.
Also, fun fact: I sketched Sarah and she was born on New Years Eve. LOL.
so happy you said so many thing about Sarah!
so where is your video about the full gameplay?
I didnβt make it yet. Iβll record later today since I have school. I just woke up, lol.